[en] Welcome to euroquis.nl. Originally intended as a site for a European source-code-quality project, it now serves as the hub of my online presence. Most of what happens here goes on on the blog.

[nl] Welkom bij euroquis.nl. Dit was oorspronkelijk bedoeld als site voor een Europees code-kwaliteitsbeoordelingsproject. Nu is het centrum van mijn online aanwezigheid. Er gebeurt vooral wat op mijn blog.


  • FreeBSD meetings on the Desktop

    FreeBSD on the desktop is a whole stack - X11, Qt, KDE Frameworks, KDE Plasma and KDE Gear, and Wayland, and Poppler and GTK - o my!

  • Season of KDE: Calamares

    This season – january to april, so that’s winter-and-early-spring season for me but probably other seasons elsewhere in the world – Calamares participated in Season of KDE, which is a participate-in-KDE activity. While Calamares is not a KDE project, there is enough KDE code used by Calamares to call it KDE-adjacent, and so we tagged along.

  • Steam on FreeBSD

    Steam is a gaming platform that sells and manages games on Windows and Linux. Since FreeBSD has some pretty good Linux emulation, it is possible – with some footnotes – to run Linux Steam Games on FreeBSD. This was already possible in 2016 but the tooling keeps being updated, so let’s take a look at how things work.

  • Some Calamares Packaging

    Calamares is a distro-, desktop- and toolkit-independent installer for Linux systems. It it intended to be the thing that gets your CD installed onto the hard drive of the target system. The Dutch term voortschrijdend inzicht is applicable here, too, as CD’s have been replaced by ISO images or USB sticks and hard drives are now (virtualised) SSDs instead. Today, though, I’m going to look at the packaging of Calamares – what distro’s do to get a Calamares executable that can be put on that CD.

  • CMake Script Mode

    There’s a Dutch phrase, voortschrijdend inzicht, which can be used to describe new insights and continuous improvement in something. In social media terms, perhaps TIL comes close. Let’s talk about an under-illuminated, yet useful CMake feature. Script mode!

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